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First Truly Gamified Health Sensor

Posted on January 9, 2015 I Written By

John Lynn is the Founder of the HealthcareScene.com blog network which currently consists of 10 blogs containing over 8000 articles with John having written over 4000 of the articles himself. These EMR and Healthcare IT related articles have been viewed over 16 million times. John also manages Healthcare IT Central and Healthcare IT Today, the leading career Health IT job board and blog. John is co-founder of InfluentialNetworks.com and Physia.com. John is highly involved in social media, and in addition to his blogs can also be found on Twitter: @techguy and @ehrandhit and LinkedIn.

My favorite thing I saw at CES 2015 was the Valedo medical device for lower back health. To me, it shows the start of where I think mHealth needs to and will go as the sensors and apps become more highly developed.

In the current mobile health market, we have an increasingly mature set of sensor options available. They are doing a better and better job of sensing various health data. On the other side of the equation, we have more apps that are trying to gamify our health and wellness. Basically, they’re working to make being healthy and living well into a game that’s fun for everyone to do. One problem is that these two worlds currently don’t meet.

This is what made Valedo so interesting to me. They have an FDA cleared sensor tied together with a literal game app you can use with the sensor. If we look at the evolution of this, Wii Fit certainly was the first to popularize the idea of using sensors to get us healthy. Although, the fitness part always felt like more of a byproduct and clever marketing as opposed to the actual goal of the game designers.

Valedo has taken a different approach. They started with the health result in mind first: lower back pain and have applied a sensor and game to try and solve that problem. How do we know this is true? The Valedo is FDA cleared. Last I checked, the Wii Fit wasn’t FDA cleared.

Here’s a video (a bit dramatized I admit) look at how the Valedo works:

While I’d still like to have a Valedo of my own so I could see it’s actual impact and effectiveness, I think this approach is setting the standard for the type of digital health applications we’ll see in the future. The Valedo is just first of many examples where we’ll see sensors, gaming, and health come together in an amazing way.

The Growth of mHealth at International CES 2015

Posted on December 31, 2014 I Written By

John Lynn is the Founder of the HealthcareScene.com blog network which currently consists of 10 blogs containing over 8000 articles with John having written over 4000 of the articles himself. These EMR and Healthcare IT related articles have been viewed over 16 million times. John also manages Healthcare IT Central and Healthcare IT Today, the leading career Health IT job board and blog. John is co-founder of InfluentialNetworks.com and Physia.com. John is highly involved in social media, and in addition to his blogs can also be found on Twitter: @techguy and @ehrandhit and LinkedIn.

International CES (Consumer Electronics Show) is just around the corner. My inbox has been innundated with emails from PR people interested in showing me the latest and great mobile health technologies at the show. I haven’t seen the final numbers on growth of the health portion yet, but I can assure you it’s going to be bigger than it’s ever been before.

The biggest trend I think we’re going to see this year is we’re going to see a lot of health applications outside of the Digital Health Summit section of the conference. A lot of the device makers are integrating some sort of health application into their devices and so I’ll just as easily be able to go up to the Samsung booth and talk mobile health as I will be able to do in the health specific section of the conference. I think that’s a sign of where mobile health applications are heading. They’re quickly just becoming a part of the overall ecosystem.

With that said, I’m going to be watching 2 main areas of applications:

Wearables – This is the obvious one. I won’t be able to turn my head at the health section of CES without being inundated with some sort of wearable. CES is known for having too many iPhone case companies exhibiting. You literally start to tune them out because there are so many. I wonder if I’ll start to do the same with wearables. Luckily, most wearables have more points of differentiation than iPhone cases. Or do they? I’m certain I’m going to find out.

Robotics and Telemedicine – This is something that’s been popular the past year or two at CES. I expect it will be even more popular this year. The mixture of robotics with Telemedicine is powerful in healthcare and also with caregivers. I’ll be interested to see if these have really made any progress or if they’re just pedaling more or less that same offerings as previous years.

Those are a few things I’ll be watching for at CES next week. if you’ll be at the event, I’d love to see you there.